Specific Rules for Diplomacy National World Cup tournament
(a) The team tournament is organized in two rounds.
(b) The team incorporating the best results on the second round will receive the team trophy.
(c) The council will serve as ultimate recourse in the event of litigation (it is not to be confused with the committee, which serves as first appeal). The council will be stemmed of people preferably not involved in any of the teams, and its functioning mode is outside the scope of this document.
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DECISIVE DOCUMENT |
English |
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OFFICIAL LANGUAGE |
English |
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OFFICIAL MAP |
Hasbro international |
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CONDITIONS ON PARTICIPANTS |
Special, refer to paragraph « Additional information » hereunder. |
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PREREQUISITE NUMBER OF TEAMS |
14 |
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ROUNDS |
2 |
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LAST DIPLOMATIC YEAR PLAYED |
No game will go beyond the diplomatic year 9 in round 1 and round 2. |
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SCORING SYSTEM |
The scoring obeys the system “C-Diplo Namur with whole and worsened calculation”, namely:
O 73 (38 + 34 + 1) points for the winner, O -15 point for the others,
O 1 point of participation for each player, O 1 point for each owned centre, O 38 points for the first player (or to divide between the tied first players), O 14 points for the second player (or to divide between the tied second players), O 7 points for the third player (or to divide between the tied third players), O After this calculation, survival bonuses (“Namur”) are allotted, namely:
Please note that the sum of the points allotted for a game is not 100. |
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CALCULATION OF NUMBER OF TOLERATED NMR (No Move Received) BEFORE CD (Civil Disorder) |
One will use the number of NMR averaged of the team and the player instead of the number of NMR of the player himself, established the following way: Nanp = ((5 * nnp) + nnt)/12 Where :
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MEDIAN AND END SYNCHRONIZATION |
Yes |
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TIE BREAKERS FOR TEAM TITLE |
In the event of equality between teams, one decides according to following criteria's: 1. Biggest number of victories (excluding shared victories), 2. Biggest number of survivals, 3. Smallest sum of centres on all game (the team wins which has the less in order to award points of position and survival) 4. If there is still several ties, the victory is shared between the teams. |
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VOTING MEMBERS AT THE COMMITEE |
Team representatives (organizer serves as tie breaker) |
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SECONDARIES TROPHIES |
Will apply at each round. |
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RESTRICTIONS ON CROSS GAMING |
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RIGHT TO COMPLAIN ABOUT MESSAGE CONTENT |
Yes |
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RIGHT TO BE IN MORE THAN ONE GAME |
No |
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IDENTITIES OF PLAYERS IN GAMES |
Known |
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RIGHT TO COMMENT GAMES BY GM and/or TD |
No right |
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INDIVIDUAL TITLE (INFORMAL) |
In the event of equality between players on different table, one decides according to following criteria's:
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TIE BREAKERS FOR BEST COUNTRIES |
In the event of equality between players for the best performance with a country, one decides according to following criteria's
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(a) Round one will have at least 14 boards; round two will have exactly 7 boards.
(b) All rounds are team rounds.
(c) The 7 best teams from round one will advance to round two.
(d) However, some teams may have a special status, and be linked one to another, because they stem different parts of the same country. In this case only the best ranked of the linked teams may reach the final (the second round). For instance, USA may be split in different sub areas (East Coast, West Coast etc...)..
(e) In order to establish linkages or not, the reference definition of countries will be the one provided by the United Nations Organisation...Exceptions or issues arising from this shall be appealed to the Diplomacy World Cup Council for resolution (after examination of arguments presented by potential team members.)
(f) Diplomacy playing countries of players are assigned at team level.
(g) No two players at same board on different rounds (if possible).
(h) Once the seven countries for the second round are determined, only those countries are eligible for the Diplomacy National World Cup title. Scores to determine the title using the scoring system will be based entirely on second round play. Since only one team from any country can advance, the team name for the second round will be the name of the country it represents.
(i) The Team Captain and management structure from the winning team in Round 1 is the Team Captain and management structure for Round 2 (and if replacements in the management structure for Round 2 are needed they come from that Round 1 team structure, e.g. Team Captain wishes to resign, the Team Lieutenant is first in line to take over). Assembling the team of players from their country for Round 2 is their responsibility, but at least FIVE of the seven players put forward (actually assigned a country at round 2 start) must be players from their qualifying Round 1 team. Exceptions or issues arising from these clarifications shall be appealed to the Diplomacy World Cup Council for resolution.
(a) Registration of all players on the site before first Sunday of September (2 September)
(b) Teams are formed by organizer on that same date (2 September)
(c) Captain elected before following by next Sunday (9 September)
(d) Notification to organizer of the allocation of the countries to the players (for every team) before following next Sunday (16 September)
(e) Publication of the composition of the games on by organizer on that same date (16 September)
(f) One full week for first negotiations (16-23 September)
(g) Notification to organizer of committee representatives (for every team) before following next Sunday (23 September)
(h) First deadline spread out over the following week (from Monday 24 September to Friday 28 September) (to have more time to help those which have a hard time)
(i) First report on following Sunday (effective beginning) (30 September).
(a) Notification to organizer of the allocation of the countries to the players and representative (for every team) before second Sunday (14 September)
(e) Publication of the composition of the games on by organizer on that same date (14 September)
(f) One full week for first negotiations (14-21 September)
(h) First deadline on Thursday 26 September
(a) End diplomacy year 1901 before Sunday 21 October 2007
(b) End diplomacy year 1902 before Sunday 18 November 2007
(c) End diplomacy year 1903 before Sunday 16 December 2007
(d) End diplomacy year 1904 before Sunday 27 January 2008
(e) End diplomacy year 1905 before Sunday 24 February 2008
(f) End diplomacy year 1906 before Sunday 23 March 2008
(g) End diplomacy year 1907 before Sunday 20 April 2008
(h) End diplomacy year 1908 before Sunday 18 May 2008
(h) End diplomacy year 1909 before Sunday 15 June 2008
(i) Before the end of June: publication of all the secondary trophies.
(a) Similar to first round
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NAME |
PERSON IN CHARGE |
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TBD |
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Organizer: (Jeremie Lefrancois)
Director: (Jeremie Lefrancois – there should be an assistant in order to cover a wide panel of languages – English, French Spanish, German…)
Committee: DiplomacyWorldCupCommittee@yahoogroups.com (DiplomacyWorldCupCouncil@yahoogroups.com as final appeal)
Gazette: DiplomacyWorldCup@yahoogroups.com
Mailing list for cross gaming: directly on the reference site
Reference site : http://www.stabbeurfou.org/
Forum: On the reference site or else.
The idea behind the Diplomacy National World Cup is to play a team tournament with the same spirit as the Soccer World Cup, I.e. regrouping on a national bounds.
Committee is the WCC (World Cup Council) composed of elected voting members, and observers, all sitting in a YAHOO mailing list.
The election of the WCC is outside the scope of this document.
Since this is a national based event, the team creation will be performed at the tournament level, as explained here after.
(a) Volunteers for participation to the Diplomacy World Cup tournament will first register individually.
A volunteer is encouraged to express several nationalities according to :
Passport,
place of birth,
place of residency,
nationality of parent.
All information useful to determine nation lists in which the player may be affected must be provided, as well as :
(name, family name, e-mail address),
language(s) spoken,
place of residence.
The organizer will group the participants into lists according to nationality.
(b) When the deadline for registration approaches:
Lists may be disjoined by organizer:
That may be according to language, for instance:
Spanish list may be split into Catalan and Castilian speaking teams;
Belgium list may be split into French and Flemish speaking teams.
That may be according to regions, for instance:
British list may be split into Welsh, Scottish, Northern-Irish and English teams.
That may be according to time zones, for instance :
American and Canadian lists may be split into PST (west coast), CST, MST, EST (east coast).
Lists may be merged by organizer :
That may be according to region (two lists of countries from the same continent), for instance:
Argentinean and Brazilian lists may merge.
That may be according to language (two lists of countries with the same one), for instance:
Portuguese and Brazilian lists may merge.
(c) When the deadline is reached, players within a same list will elect their captain.
That will preferably be the best ranked player in national face to face championship. Vote will be done preferably by groups themselves. Vote will be public unless one member asks it to be secret (in which case it will be organized by the organizer)
Then the captain will designate :
the seven official players,
the substitute players,
the lieutenant (assistant captain),
the representative of the team to the committee.
The captain may not bring in the team more than two players from outside the original list.
Lastly, the captain will organize the diplomacy countries allocation and register the whole team. Captain will have last word in case of conflicts in country allocation.
On an informal basis, in the middle of the recruitment process, tournament organizer of committee may appoint any registered player willing to do so as "Tentative captain" for a determined geographical zone (or country). The duty of the Tentative captain is to publicize the tournament in his area. Ideally, his task would be to try to get the best (if that can be assessed) players from the area to the tournament and to avoid preformed teams to declare false geographical unity. That does not imply in any way that he will have to actually play the tournament or be team captain in the tournament, but make him the best candidate for that.
(a) Sub qualifying groups
Should twenty one (21) or more teams register for the tournament, the teams will be divided in groups of at least seven teams each and in an as even as possible division. Teams from same country (if applicable) will be distributed in different sub tournaments as much as possible.
A separate round will be held for each groups.
Instead of selecting the best seven teams to reach the second round, the seven best teams will be selected from all groups as evenly as possible. The same tie breakers will apply as if the teams were in the same group.
Teams are rated according to their rank in their sub tournament (first criterion) and their score in their sub tournament (second criterion), that will help to compare two teams from same country (because only one may qualify).
Example :
23 teams, Group A will comprise 8 teams; Group B will comprise 8 teams; Group C will comprise 7 teams. Will reach round two : the two first from Group A,B and C and the best third according to the original tie breakers (sum of scores, number of victories, number of survivals etc..)
(b) Limit of registration
Any team above the forty ninth (49th) will not be accepted.
To stay consistent with tournament start, distance used for unit removal in case of civil disorder will be purely geographical (as if fleets have army ability as well) and will be sum of distances to all country home centres (instead of distance to nearest home centre).